llvm-mos-sdk
nes
nes.h
Go to the documentation of this file.
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// Copyright 2022 LLVM-MOS Project
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// Licensed under the Apache License, Version 2.0 with LLVM Exceptions.
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// See https://github.com/llvm-mos/llvm-mos-sdk/blob/main/LICENSE for license
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// information.
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// Originally from cc65. Modified from original version.
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// clang-format off
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/*****************************************************************************/
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/* */
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/* nes.h */
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/* */
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/* NES system specific definitions */
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/* */
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/* */
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/* */
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/* (C) 2002-2003 Groepaz/Hitmen */
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/* */
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/* */
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/* This software is provided 'as-is', without any expressed or implied */
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/* warranty. In no event will the authors be held liable for any damages */
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/* arising from the use of this software. */
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/* */
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/* Permission is granted to anyone to use this software for any purpose, */
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/* including commercial applications, and to alter it and redistribute it */
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/* freely, subject to the following restrictions: */
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/* */
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/* 1. The origin of this software must not be misrepresented; you must not */
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/* claim that you wrote the original software. If you use this software */
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/* in a product, an acknowledgment in the product documentation would be */
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/* appreciated but is not required. */
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/* 2. Altered source versions must be plainly marked as such, and must not */
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/* be misrepresented as being the original software. */
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/* 3. This notice may not be removed or altered from any source */
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/* distribution. */
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/* */
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/*****************************************************************************/
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#ifndef _NES_H
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#define _NES_H
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/* Check for errors */
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#if !defined(__NES__)
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# error This module may only be used when compiling for the NES!
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#endif
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/* Color defines */
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#define COLOR_BLACK 0x00
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#define COLOR_WHITE 0x01
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#define COLOR_RED 0x02
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#define COLOR_CYAN 0x03
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#define COLOR_PURPLE 0x04
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#define COLOR_GREEN 0x05
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#define COLOR_BLUE 0x06
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#define COLOR_YELLOW 0x07
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#define COLOR_ORANGE 0x08
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#define COLOR_BROWN 0x09
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#define COLOR_LIGHTRED 0x0A
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#define COLOR_GRAY1 0x0B
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#define COLOR_GRAY2 0x0C
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#define COLOR_LIGHTGREEN 0x0D
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#define COLOR_LIGHTBLUE 0x0E
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#define COLOR_GRAY3 0x0F
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/* Masks for joy_read */
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#define JOY_UP_MASK 0x10
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#define JOY_DOWN_MASK 0x20
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#define JOY_LEFT_MASK 0x40
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#define JOY_RIGHT_MASK 0x80
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#define JOY_BTN_1_MASK 0x01
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#define JOY_BTN_2_MASK 0x02
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#define JOY_BTN_3_MASK 0x04
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#define JOY_BTN_4_MASK 0x08
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#define JOY_BTN_A_MASK JOY_BTN_1_MASK
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#define JOY_BTN_B_MASK JOY_BTN_2_MASK
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#define JOY_SELECT_MASK JOY_BTN_3_MASK
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#define JOY_START_MASK JOY_BTN_4_MASK
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#define JOY_BTN_A(v) ((v) & JOY_BTN_A_MASK)
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#define JOY_BTN_B(v) ((v) & JOY_BTN_B_MASK)
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#define JOY_SELECT(v) ((v) & JOY_SELECT_MASK)
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#define JOY_START(v) ((v) & JOY_START_MASK)
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/* Return codes of get_tv */
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#define TV_NTSC 0
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#define TV_PAL 1
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#define TV_OTHER 2
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/* Define hardware */
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/* Picture Processing Unit */
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struct
__ppu {
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unsigned
char
control;
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unsigned
char
mask;
/* color; show sprites, background */
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char
const
status;
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struct
{
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unsigned
char
address
;
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unsigned
char
data
;
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} sprite;
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unsigned
char
scroll
;
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struct
{
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unsigned
char
address
;
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unsigned
char
data
;
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} vram;
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};
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#define PPU (*(volatile struct __ppu*)0x2000)
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#define SPRITE_DMA (APU.sprite.dma)
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/* Audio Processing Unit */
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struct
__apu {
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struct
{
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unsigned
char
control;
/* duty, counter halt, volume/envelope */
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unsigned
char
ramp;
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unsigned
char
period_low;
/* timing */
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unsigned
char
len_period_high;
/* length, timing */
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} pulse[2];
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struct
{
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unsigned
char
counter;
/* counter halt, linear counter */
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unsigned
char
unused;
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unsigned
char
period_low;
/* timing */
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unsigned
char
len_period_high;
/* length, timing */
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} triangle;
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struct
{
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unsigned
char
control;
/* counter halt, volume/envelope */
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unsigned
char
unused;
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unsigned
char
period;
/* loop, timing */
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unsigned
char
len
;
/* length */
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} noise;
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struct
{
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unsigned
char
control;
/* IRQ, loop, rate */
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unsigned
char
output;
/* output value */
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unsigned
char
address
;
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unsigned
char
length
;
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} delta_mod;
/* delta pulse-code modulation */
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struct
{
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unsigned
char
dma;
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} sprite;
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char
status;
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unsigned
char
unused;
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unsigned
char
fcontrol;
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};
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#define APU (*(volatile struct __apu*)0x4000)
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#define JOYPAD ((volatile unsigned char *)0x4016)
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// TODO
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#if 0
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void
waitvsync
(
void
);
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/* Wait for start of the next frame */
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unsigned
char
get_tv
(
void
);
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/* Return the video mode the machine is using. */
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#endif
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/* End of nes.h */
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#endif
data
char const void * data
Definition:
neslib.h:92
length
uint8_t uint16_t uint16_t length
Definition:
bios.h:181
get_tv
unsigned char get_tv(void) __attribute__((leaf))
scroll
unsigned scroll
Definition:
nesdoug.h:70
waitvsync
void waitvsync(void)
address
uint8_t uint16_t address
Definition:
bios.h:180
len
char len
Definition:
nesdoug.h:26
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